![]() Mystery El Shards can be used to apply a random element to your equipment, or you can refine them into elemental El Shards at random by right-clicking on them for a cost of 2000 ED each. El Shards can be found in various methods, such as trading with other players, event rewards, Ice Burners, or identified from Mystery El Shards. ![]() To add attributes to equipment, you must have a certain number of El Shards of a particular element in your inventory. Failing to do so will result in the use of excessive El Shards. When removing enchantments for different attributes, be sure to remove ALL at once if re-attributing to III enchantment. Note: no El Shards will be regained through the process. If you ever wish to remove an element, you can do so by opening the attribute window via an alchemist by having one El Shard of any type in your inventory, select attribute equipment, and click Remove Attribute. Select the element you wish to enchant with.Select the armor or weapon you wish to enchant.Go to any town alchemist and select Attributes.The maximum resistance to a certain element is 500, where the element will only have a 20% effect on you. The first armor enchantment grants 75 corresponding resistance, while the second bumps it up to 110, the third bumps it up to 135. ![]() Typically it is two, once weapons are level 40+ or 70+, 3 or 4 elements become available.Įlemental resistances decreases the chance of receiving the corresponding element's effect as well as reducing its effectiveness. The amount of possible enchants relies on the weapon's level. In dungeons, certain enemies can also be enchanted with elemental attributes.Īttributing weapons grants the ability to inflict Status Effects while attributing armor adds resistance to the element type. Attributing is done by using El Shards, which come in seven types: Fire, Water, Nature, Wind, Light, Dark, and Mystery. The Elemental Attributing System allows you to apply powerful attributes to your weapons to make them stronger, as well as add resistances to your armor. ![]()
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